Points System
Understand how players earn points in You Rugby Scrum
How Scoring Works
In You Rugby Scrum, players earn points based on their real-world performance in matches. Our comprehensive scoring system rewards all aspects of rugby play, from attacking prowess to defensive contributions.
Note: Points are calculated using official match statistics. Updates occur in real-time during matches, with final adjustments made after official post-match reviews.
Appearance Points
Action | Points |
---|---|
Starting a match | 5 |
Playing more than 60 minutes | 2 |
Substitute appearance (playing less than 20 minutes) | 1 |
Substitute appearance (playing more than 20 minutes) | 3 |
Attacking Points
Action | Points |
---|---|
Try scored | 25 |
Try assist | 10 |
Successful conversion | 5 |
Successful penalty kick | 10 |
Successful drop goal | 15 |
Line break | 5 |
Meters gained (per 10m) | 1 |
Offload | 3 |
Defensive Points
Action | Points |
---|---|
Successful tackle | 1 |
Dominant tackle | 3 |
Turnover won | 7 |
Intercept | 7 |
Tackle that prevents a certain try | 10 |
Set Piece Points
Action | Points |
---|---|
Lineout steal | 5 |
Lineout won (on own throw) | 1 |
Scrum penalty won | 5 |
Kicking Points
Action | Points |
---|---|
Successful 22 dropout | 2 |
Successful kick to touch (from hand) | 2 |
50/22 kick | 10 |
Negative Points
Action | Points |
---|---|
Yellow card | -5 |
Red card | -10 |
Missed tackle | -1 |
Penalty conceded | -2 |
Error leading to opposition try | -5 |
Bonus Points
Action | Points |
---|---|
Player of the match | 15 |
Player in winning team | 3 |
Player in team that wins by 15+ points | +2 |
Hat-trick of tries | 10 |
100% kicking rate (min. 3 kicks) | 5 |
Captain Bonus: Your selected captain earns double points for all actions.
Vice-Captain: If your captain doesn’t play, your vice-captain will earn double points instead.